Complete Guide: How to Use !Gen Code in CS2 for Custom Skins
A !gen code is a command that generates custom weapon skins in CS2. It combines weapon type, skin ID, pattern index, and float value to create your desired skin appearance.
The code structure follows this format: !gen [Weapon ID] [Skin ID] [Pattern Index] [Float Value]
Essential Components:
- Weapon ID: Identifies the specific weapon
- Skin ID: Determines which skin design to apply
- Pattern Index: Controls texture placement
- Float Value: Sets wear level (0 = Factory New, 1 = Battle-Scarred)
Common Weapon IDs: Knives:
- Bayonet: 500
- Butterfly: 515
- Karambit: 507
Pistols:
- Desert Eagle: 1
- USP-S: 61
- Glock-18: 4
Rifles:
- AK-47: 7
- AWP: 9
- M4A4: 16
- M4A1-S: 60
Float Value Ranges:
- Factory New: 0.00 – 0.07
- Minimal Wear: 0.07 – 0.15
- Field-Tested: 0.15 – 0.37
- Well-Worn: 0.37 – 0.44
- Battle-Scarred: 0.44 – 1.00
How to Use:
- Find your desired weapon ID and skin ID
- Choose a pattern index
- Select float value based on desired wear
- Enter command in compatible server chat
Pro Tips:
- Use tradeit.gg to find specific floats and patterns
- Experiment with different pattern indexes
- Lower float values typically mean higher market value
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