Counter-Strike 2 Update for December 6: Animation Fixes and Map Improvements
Gameplay Updates
- Fixed player shadow animation state issues
- Weapon switching after releasing fire buttons no longer cancels grenade throws
- Implemented animation system optimizations
- Fixed minor demo playback bugs
UI Improvements
- Starting pistols now correctly display in Equipment view's Pistols tab
- Fixed silencer visibility on weapons in UI character displays
Map Changes
Mirage
- Fixed gap under Middle door
Anubis
- Added grenade clip to Bridge wall
Vertigo
- Updated railing collision for correct footstep sounds
Nuke
- Fixed sun material blooming and adjusted material size
- Cleaned up metal_door model skins for workshop compatibility
- Fixed visibility bug at Garage when viewing Hell area
- Updated railing collision for correct footstep sounds
Inferno
- Updated railing collision for correct footstep sounds
- Fixed skybox chimney model visibility issues
Dust2
- Updated railing collision for correct footstep sounds