Counter-Strike 2 Update: New Loopback Mode Reduces Local Player Latency

Counter-Strike 2 Update: New Loopback Mode Reduces Local Player Latency

By Marcus Thompson

December 9, 2024 at 04:26 AM

[ MISC ]

Practice matches and matches started with the "map" command now run in engine loopback mode, matching CS:GO's offline default behavior. This change reduces latency by one tick for the local player by bypassing most networking code for the host.

To disable engine loopback, add "loopback=0" to the map command-line. Example: "map de_dust2 loopback=0"

Note: This update affects only local/offline play and practice sessions.

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