Counter-Strike 2 Update: VacNet 3.0 Testing Begins and Input Automation Detection Added
[ INPUT ]
Hardware-assisted counter strafing and movement/shooting automation will now trigger detection on Valve official servers, resulting in immediate match kicks.
Multi-command input binds containing multiple movement or action commands will be disabled by default. Players can re-enable this feature using
cl_allow_multi_input_binds 1(cheat-protected). Affected commands include:
- Movement: forward, back, left, right, moveup, movedown, sprint
- Combat: attack, attack2, reload, zoom
- View control: turnleft, turnright, turnup, turndown, yaw, pitch
- Special actions: jump, duck, use, klook, strafe
- Combined: forwardback, rightleft
Jump-throw confirmation sounds are now audible to nearby players.
[ VacNet ]
VacNet 3.0 testing has begun on select matches. For incorrect match cancellations, report details to [email protected]
Note: This patch focuses on preventing automation exploits while maintaining fair gameplay mechanics.