Counter-Strike 2 Update: Workshop Support Added, Gameplay Fixes, and Map Improvements - November 2, 2023
[ WORKSHOP ]
- Workshop map uploading enabled for CS2
- Community Servers can now host workshop maps
- Added paint metalness and roughness features to finishes in Item Editor
- New toggle option for "Automatic PBR Color Correction" in Item Editor
- Updated workshop tools and help system, including PBR testing
[ GAMEPLAY ]
- Fixed command issues during poor network conditions
- Corrected weapon firing rates and multiple gunshot display
- Fixed weapon retention between overtime rounds
- Prevented weapons from falling out of bounds
- Improved ragdoll visibility for dead players
- Enhanced decoy and smoke grenade mechanics
- Implemented minimum smoke grenade fuse duration
- Updated damage system: ignored events under 1 point
- Improved knife mechanics:
- Prioritizes enemies over teammates
- Server-side damage calculation
- Consistent full damage after weapon switch
- Standardized eye height across map locations
[ MAPS - INFERNO ]
- Fixed clipping issues
- Resolved microgaps
- Corrected skybox mesh rendering
- Removed birds mistaken for grenades
[ SERVERS ]
- Added sv_maxuptimelimit for server uptime control
- Implemented range-based uptime limits
- Added server startup timing logs
- Added chat notifications for item acknowledgments
- Fixed packet loss display bug
- Corrected scoreboard ping accuracy
[ MISC ]
- Enhanced sticker rendering
- Added competitive wins tracking to map tiles
- Fixed various issues:
- HUD elements
- Skins and stickers
- Item inspection UI
- Trapper Aggressor agent model
- Improved player animation performance
- Updated smoke grenade appearance
- Adjusted player contrast and voice settings