Gabe Newell Crafted a Custom Knife to Celebrate Counter-Strike 2 Deal in 2003 When Valve Was Nearly Bankrupt
In 2003, Valve found itself in a critical situation during the development of Half-Life 2, facing a major legal battle with Vivendi over IP rights. During this challenging period, Counter-Strike 2 played an unexpected role in keeping the company afloat.
Valve COO Scott Lynch reveals that the company was "running on fumes" when they secured a crucial publishing deal for Counter-Strike 2. The deal came at a crucial moment, as an earlier agreement with another publisher had fallen through, leaving Valve in a precarious position.
To celebrate the deal's signing, Gabe Newell, who had developed an interest in knife-making, crafted a special commemorative knife inscribed with "Counter-Strike 2."
Three playable characters from game
The deal, likely with Electronic Arts, was structured to activate after Half-Life 2's release, with an option for the publisher to terminate and receive a refund. This arrangement ultimately proved beneficial for Valve, as the actual Counter-Strike 2 wouldn't release until 2023.
The capital injection from this deal frustrated Vivendi's strategy of trying to drain Valve's financial resources during their legal battle. Valve eventually won the lawsuit in April 2005, regaining full control of their IP rights.
The Counter-Strike 2 mentioned in the 2003 deal likely evolved into Counter-Strike: Source, released in 2004. This version, co-developed with Turtle Rock Studios, was the first Counter-Strike game built on the Source engine and was initially included in Half-Life 2 retail bundles.
This piece of gaming history emerged from Valve's new documentary celebrating Half-Life 2's 20th anniversary, which offers additional insights into the company's journey and future plans for the Half-Life series.