Control 2 Shifts to Action RPG Format, Remedy Confirms Without Further Details
Remedy Entertainment has revealed that Control 2 will be an "action RPG," marking a potential shift from the original game's action-adventure format. This announcement came during the company's Capital Markets Day presentation.
The original Control was categorized as a "third-person action-adventure" game, making this genre change particularly noteworthy. While Remedy hasn't provided specific details about what this means for gameplay, the shift to action RPG suggests several possible changes:
- Enhanced player freedom
- More customizable character abilities
- Expanded NPC interactions
- Multiple outcome possibilities based on player choices
Woman with flowing red hair
This direction could represent a significant departure for Remedy, known primarily for creating linear, story-focused experiences. The studio's confirmation came via both presentation slides and a Bluesky post:
Presentation slide about gaming revenue growth
Remedy Entertainment white text logo
Control's surreal setting and supernatural elements could provide an ideal foundation for deeper RPG mechanics. The game is currently in "production readiness" phase, with no announced release date.
Armed woman in black attire
Unlike the original game, Control 2 will be self-published by Remedy Entertainment, giving the studio more creative freedom over its development. This announcement follows Remedy's recent reveal of their first multiplayer game, FBC: Firebreak, suggesting the studio is actively exploring new gameplay directions.