Counter-Strike 2 April Update: Major Gameplay Changes and Dust 2 Returns to Active Duty
[ VIEWMODEL ]
- Adjusted viewmodel bob movement
- Added "Preferred Viewmodel Left/Right Handedness" setting
- Added "Switch Viewmodel Left/Right Hand" key binding (default: H key)
- Viewmodel position and hand state now visible to first-person spectators
- Deprecated "Couch" viewmodel position setting
[ HUD ]
- Added "Radar Map Alternate Zoom" setting and toggle binding
- Added local player radar icon for free cam spectating
- Added configurable grenade line-up reticle
- Weapon Swap text now shows default weapon names
- Added kill feed icon for "in-air" kills
- Added scoreboard to ESC menu with bot indicators
[ BUY MENU ]
- Added "Dropped Weapons" panel for teammate-dropped weapons in buy zone
- Added next-round minimum money indicator in title bar
[ GAMEPLAY ]
- Zeus: Speed increased to 230 u/s, range reduced to 120 units, kill reward $100 ($50 in Casual)
- CZ75-Auto: Kill reward increased to $300 ($150 in Casual)
- XM1014: Kill reward reduced to $600 ($300 in Casual)
[ MAPS ]
- Dust 2 replaces Overpass in Active Duty Group and Premier matchmaking
Baggage updates:
- Opened spawn roll-up doors
- Updated conveyor models
- Improved stairs
- Bug fixes
Inferno changes:
- Removed top mid overhanging building
- Removed banana overhangs
- Improved collision and readability
Other map updates (Overpass, Nuke, Vertigo, Mirage, Office):
- Fixed bugs and exploits
- Adjusted collision and line of sight
- Improved performance
[ ADDITIONAL FEATURES ]
- Demo playback camera movement independent of playback speed
- Practice matches and workshop maps available with party members
- Added Overwatch system for trusted partners
- Windowed mode brightness adjustment
- Copenhagen 2024 Major sticker capsules 75% off
- Improved inventory inspection with wear category and gameplay name display