Essential Dust 2 Callouts: Complete CS2 Map Guide [2025]
Here's a clear, concise version focused on essential Dust 2 callouts:
A quick reference guide to all essential Dust 2 callouts in CS2, organized by key areas for effective team communication.
Gameplay map view
A Site Callouts:
- A Site: Main bombsite on the east side
- A Ramp: Sloped path leading to A Site from Long
- A Long: Extended corridor from T Spawn to A Site
- A Car: Defensive corner position at A Long
- Goose: Corner behind A Ramp
- Ninja: Hidden spot next to A Site boxes
- A Short/Catwalk: Path connecting Mid to A Site
- Elevator: Bottom area near CT Spawn
Desert buildings in sandy landscape
B Site Callouts:
- B Site: West side bombsite
- B Car: Defensive position near site entrance
- B Doors: Double doors from CT Spawn
- B Window: Viewing window into site
- Back Plat: Rear defensive position
- Big Box: Large crate at B Tunnels entrance
- B Tunnels: Main tunnel entrance to site
- Upper/Lower Tunnels: Tunnel network connecting Mid and B
Empty street with parked car
Mid Callouts:
- Mid Doors: Central double doors
- Mid: Central open area
- Xbox: Large boost crate to Catwalk
- Suicide: Direct path from T Spawn to Mid
- Top Mid: Upper Mid area near T Spawn
- CT Mid: Lower Mid area near CT Spawn
Dusty Middle-Eastern street with yellow car
Additional Important Callouts:
- CT Spawn: Counter-Terrorist starting area
- T Spawn: Terrorist starting area
- Pit: Sunken area at A Long end
- Long Doors: Double doors at A Long entrance
- Short Boost: Boost position on Catwalk
Clear communication of enemy positions is crucial for success in CS2. Use these callouts consistently to improve team coordination and increase your chances of winning rounds.